HAR 226 Moving Image: In Space
In this course students will learn foundational creative skills using software to appropriate, manipulate, and create 3D objects and spaces. Concepts such as topology, scale, rendering, and simulating physics will be discussed through readings, and practiced by generating creative projects. By looking at significant historical and contemporary examples of moving image works, students will formulate how to place their projects within emerging creative practice. Over the course of the semester students will share their work with each other and engage in peer-based critiques. By the end of the semester students will have an introductory understanding of 3D modeling and animation, projection, translating digital space into physical space, as well as a starting place to further develop a creative moving image practice using space.