Bachelor of Arts in Visual Arts and Technology

Led by an accomplished faculty, students contemplate the theories and inquiries that have defined art through the ages, all the while forging the expertise needed to land industry jobs. Creativity, critique and collaboration define the classroom, and students are encouraged to explore the intersections of their imaginations and the latest technologies. After a rigorous first- year foundations curriculum, Visual Arts and Technology students complete a concentration in design, creative computation, game design, or moving image as well as a range of electives including virtual reality, physical computing, and art history. Graduates often go on to work in a range of creative fields, including media, production, design, game design, advertising and marketing. Additional information about math, science and computer science requirements can be found on the Writing and Research Methods/Professional Practices page. Additional information about major specific courses and humanities requirements can be found on the Major Concentration Area page.

Visual Arts and Technology Curriculum

Term I (16 Credits)

HASS 103Writing and Communications Colloquium

3

HAR 110Foundation 2D: Color and Composition

3

HAR 111Foundation of 3D: Form and Space

3

HAR 112Observational Drawing

3

HAR 180History of Art: Prehistory to Modern Era

3

PRV 101First Year Experience

1

Term II (16 Credits)

HASS 105Knowledge, Nature, Culture

3

HAR 101Foundations in Creative Software

1

HAR 113Figure Drawing

3

HAR 115Foundations 4D

3

HAR 280Modern Art History and Theory

3

Science Requirement

Term III (16 Credits)

HAR 225Moving Image: On Screen

3

HAR 241Design I

3

HAR 299Creative Studio I

3

200-Level Major Concentration

3

Mathematics

3

PRV 20XFrontiers of Technology

1

Term IV (16 Credits)

HAR 226Moving Image: In Space

3

HAR 385Contemporary Art

3

300-Level Major Concentration

3

Computer Science Requirement

3

Secondary Concentration

3

PRV 20XFrontiers of Technology

1

Term V (13 Credits)

Secondary Concentration

3

Humanities Elective

3

General Elective

3

General Elective

3

PRV 20XFrontiers of Technology

1

Term VI (16 Credits)

HAR 302Professional Workshop

1

HAR 396Creative Studio II

3

400-level Major Concentration

3

Humanities Elective

3

Secondary Concentration

3

General Elective

3

Term VII (15 Credits)

HAR 498Capstone I

3

Humanities Elective

3

Secondary Concentration

3

Upper-level Art History

3

General Elective

3

Term VIII (16 Credits)

HAR 499Capstone II

4

General Elective

3

General Elective

3

Humanities Elective

3

Secondary Concentration

3

SUCCESS Core Curriculum : Students must complete requirements including  PRV 101, and three (3) courses from PRV 201PRV 202PRV 203PRV 204PRV 205.